Tag Archives: origin

#34 – Medal of Honor (PC)

This game also came from the Humble Origin Bundle! Or else I wouldn’t own this either. Despite being a video game, and the part about mowing down hundreds of bad guys, Medal of Honor is slightly more grounded in reality than Battlefield. There’s a threat and it’s Al-Qaeda, not an nuclear bomb. And instead of playing just plain old marines, you get to swap between a Navy SEAL, a special forces operator, and a ranger. There’s also a much greater emphasis on infantry combat over vehicular.

But it’s very short. Less than four hours short. And it’s kind of buggy. There was one part where I was supposed to wait for a patrol to pass by before continuing, except one of the bad guys just kind of stood around forever. If I shot him, it wouldn’t raise the alarm. But if I crossed an arbitrary threshold, whether this guy was alive or dead, it would trigger the alarm. I had to drop out of the game and reload it. There was also some clipping issues with dudes running through each other. It’s not particularly broken, it was just some weird stuff to see in a big budget game.

#33 – Battlefield 3 (PC)

I play Battlefield games wrong. I’m not really interested in the multiplayer, which is pretty much the whole purpose of the series. And I’m not really into modern military shooters. The only reason I even own Battlefield 3 is because it was part of the Humble Origin Bundle.

But I might as well play it, right? It does have a single player campaign. The first turn off is something I read about but forgot a while ago: Battlelog. When I launch Battlefield 3, it opens a tab in my browser for Battlelog, which is kind of like Battlefield’s social networking site and server browser. Even though the single player doesn’t really touch Battlelog, I have to launch it from Battlelog, which means having to keep a browser plugin up to date. It’s a hassle. I don’t know why none of this is actually in-game.

The campaign itself is nothing special. It looks really good, but it’s still just shooting pop-up bad guys with automatic weapons and occasionally getting into a vehicle to shoot other vehicles. I guess it serves as a competent introduction to Battlefield’s multi-platform warfare but not much else. The story is senseless and there’s nothing exciting here.

So uhhh I don’t know. I’ve got Medal of Honor to play from the same Humble Bundle, and I realize that Battlefield isn’t really a single player game, but this isn’t changing my life.

#25 – Dead Space 3 (PC)

Well. That was a video game.

I love Dead Space and Dead Space 2. I’ve read plenty of less than stellar reviews of Dead Space 3. Those reviews were not exaggerating. With the exception of the introduction, which is more or less still tutorial territory, the first third of the game is mostly the Dead Space I enjoy. You’re in space, there’s monsters, and a lot of cramped corridors. Then you land on the planet, and there’s no space, and still tons of the same monsters, and human enemies are shooting at you, and it gets real repetitive.

The Dead Space series really transitioned from survival horror to straight action game. I noticed from the start that I was picking up health packs and ammo like this was Doom. Although I enjoy a good action game, I preferred the survival horror aspects of the first two games more than their action. I mean, Dead Space already has good action! I didn’t really need more focus on it.

The weapon crafting system is neat, until you min-max it to the point where you carry and use only one gun. Universal ammo is almost always frowned upon, and it still applies here. Why use any other gun when I’ve built the one that does the most damage halfway through the game? You can only carry two, and each gun can have two functions, so one gun was my close-range gun, and one gun was the long distance gun. The use of the same two guns for huge portions of the game really contributed to the repetitiveness.

Speaking of repetitive, I skipped the last two or three optional missions. I couldn’t bring myself to slog through more of the same enemies any longer than I had to at that point, which was about 3/4th through the game.

And the ending. The ending actually made me like the entire product less. The ending is stupid. Not good, not what the fuck, just stupid. And then credits roll over some real generic nu-metal. Remember the end of Dead Space 2? I do. It’s memorable. And when credits rolled, it was over a track called “Lacrimosa” which was so perfect, so fitting, that I immediately looked up the Dead Spce 2 soundtrack so I could hear it again. The credits music in Dead Space 3 is awful. And then there’s a tidbit at the end which further emphasizes that the ending I just watched was stupid.

I don’t know, man. Definitely play Dead Space and Dead Space 2. But maybe, you should skip Dead Space 3. It’s easily the weakest of the three and maybe not even necessary.