The Hex is made by the same developer as Pony Island. In that game, nothing is what it seems, it’s super clever, and there are secrets everywhere. The Hex is a bit more ambitious and it still keeps those same qualities.
There’s going to be a murder in the Six Pints Inn. There are six potential murderers at the inn, and they’re all displaced video game characters. Throughout the game, you control each character to explore their backstory, their interactions with other characters, and resolve the mystery.
The hook to The Hex is that each of these characters are from different video games, and visiting their past means playing those games. The games themselves simple but enjoyable for as long as they stick around. The controls are simple (just WASD, mouse, and left mouse button) so they’re pretty accessible. The best part about the game is the writing. All of these games and characters are interwoven and seeing how they all unravel is a real treat.
However, this intricate weaving combined with the plethora of secrets means you could miss or gloss over some of the little details that result in a somewhat unsatisfying ending. When I got to the end of The Hex, I knew and understood the main plot, but there were a small number of side stories that I was left feeling unresolved on because I hadn’t plundered the full depths of the secrets. Even with a guide, some of these secrets are pretty intricate. Absolutely not a deal breaker, but it may leave you wishing it were a little more transparent. Pony Island kind of suffered from the same issue.
The end result is a fascinating game that is intricate yet accessible, with some side plots that may vex you unless you follow some achievement guide. The Hex certainly has a target audience that grew up around 16 bit consoles and 90’s PC gaming, but it’s fun and weird enough to appeal to many more people.
Reference: Daniel Mullins Games. The Hex (Daniel Mullins Games, 2018)
Source: Purchased from Steam