Stray Avengers thoughts

  • None of the purchasable costumes seem to be based on anything preexisting. That’s really weird. One of the fun things about Marvel is that there’s just mountains of existing stuff in comics to mine. I would’ve expected to see a lot more recognizable stuff in this game. Legally distinct characters, not based on MCU, yes. No comic book costumes? What in the world are you doing?
  • There are fewer recognizable Marvel villains than heroes, and that’s real weird. They’re not really treading new ground here either. I can count three bosses/villains and two of them are movie retreads. It’s a real surprise considering how Spider-Man was throwing villains at me every hour. This game doesn’t even namedrop, and it’s not an origin story. The player comes into it with an established Avengers team. They’ve fought villains.
  • This game is distinctly separate from the MCU, but I can read into it that they intended to keep it in MCU canon. Let’s just say the plot has a ton of overlap with things that were big themes in MCU adjacent properties four years ago. That’s around the time when the game was teased.
  • A surprising amount of the game is HARM, which is the training room. Every hero has a HARM training mission. There’s a string of HARM missions that are just wave-based combat scenarios in a small room. I guess it’s a good way to pad out a big, pretty, expensive game.
  • I’m working through the story expansions, so I may have more to add here.