Fallout 4 Impressions

I’m seven hours in, and I’ve owned it since day 1. Given I haven’t had a ton of free time, that’s still kind of telling. I think I put twice as much time into The Witcher 3 at this point. Honestly, I’d probably rather be playing Destiny. Really early game spoilers below.

Seriously, I’m going to talk about my first seven hours with this game.

The start, the world before the bomb, looked good, it was a nice change of pace, but it was totally unnecessary. Unless they’re going to use those assets again somewhere, it seemed like a lot of effort to do something that would’ve been just as well served with a cutscene.

Everything immediately following emerging from the vault moves entirely too fast, and makes the game feel really small. I mean, I was immediately thrown into defending a “good” group of people, handed a suit of power armor and a minigun, and I killed a deathclaw. Thinking back to how hard it was to get those kinds of things, much less kill a deathclaw, in previous games, it feels like Fallout 4 is either trying too hard to make a strong first impression, or showing that these things aren’t going to be as useful in this game as they were in previous games.

Even more pernicious, I’ve already been handed several laser weapons. It’s really hard to determine if I’ve just stumbled upon a quest that’s breaking the game, or these are going to be worthless soon. Again, these are things that were hard to come by in the older games. Also, I’ve already been invited to join the Brotherhood of Steel. Knowing how the Brotherhood has been portrayed in previous games, I couldn’t possibly jump right in without getting more context.

Here we go, I’m going to say it: the settlement stuff feels dumb. I don’t want to play Sim City. I don’t want to be a pack mule to find stuff to make my settlement less shitty. A lot of the tutorial stuff wasn’t particularly well explained either. It took me a while to figure out I could use existing structures. Then assigning workers and planting didn’t make a lot of sense. Doing everything from the first person perspective doesn’t feel good either.

Inventory management, as in most Bethesda games, sucks. When I pick up new stuff, I have to do a lot of comparisons to see if what I got is better than what I have. It’s complicated further by all the weapon mods. Is a glow-sighted hunting rifle better than compensated high-powered pipe rifle? Shit I don’t know. And if it isn’t, I can’t figure out how to remove mods and slap them on a different weapon. Scrapping weapons just gives me a bunch of steel, not the individual parts I’d need to rebuild the mods. It took me a bit to figure out that I’d be better off wearing separate pieces of armor that covered body parts than a whole suit, but the first thing I ran into was a whole suit that was better than what I was wearing. When I got a piece of armor, it wasn’t better than the whole suit so I tossed it. Then I noticed I couldn’t modify the whole suit, but I could mod the hell out of the piece of shoulder armor I had. That was my hint that I should be gathering pieces of armor instead of wearing whole suits.

But here’s the real enthusiasm-killer for me: Fallout 4 doesn’t look or feel particularly different, or even better, than previous games. Combined with other Bethesda RPGs, like Oblivion and Skyrim, it feels like I’ve played this game before, several times even. The stuff that’s new (weapon mods, armor mods, settlements) doesn’t feel good, and the rest feels way too familiar. It hasn’t done anything new yet that I like.

I bought Fallout 4 on a whim, really. I didn’t follow its development much. When the release day came up, I decided to buy it outright. It’s only the second full $60 brand new game I’ve bought this year, the other being The Witcher 3. Ever since Fallout 3 and Oblivion, I’ve held the opinion that I should wait on Bethesda RPGs to get cheaper, or all the DLC is released and there’s a complete edition of the game. I didn’t stick to it, like at all, but I didn’t buy Skyrim or New Vegas without waiting at least for a sale. I really enjoyed those games and I definitely got my money’s worth. I likewise loved the hell out of Fallout 3, and I bought the super special edition of that game.

So why would I hesitate to buy Fallout 4 on release day? Because it leads to this exact kind of post-purchase questioning. I was way into Destiny when Fallout 4 came out, and I still had a handful of games I wanted to play. A game like Fallout 4, where I’m not entirely sucked into it immediately, would do better for me when I’m bored, not when I’m swimming in fun games to play. I’m certain I’ll put more time into Fallout 4, and I’ll enjoy myself, but I’ll probably put it down a few times, and play other games instead. I could’ve waited on this one.