March Madness!! #5, Strike Suit Zero

I kickstarted Strike Suit Zero. I love space dogfighting games, particularly the Colony Wars games, and cool mecha, so SSZ made perfect sense to me. It was good when it was released, but not great. It was difficult and it took a long time to get to the strike suit. Part of the difficulty was compounded by a lack of checkpoints mid-mission. When I picked it up for March Madness!!!, I restarted it with the updated Director’s Cut, which shortened the time to get to the strike suit and added checkpoints! It went much better this time around.

Game six is South Park: The Stick of Truth. I have a commanding lead in this competition. South Park is supposedly fairly short for an RPG, and I have three days left to start and finish it. With six hours of Wrestlemania tomorrow, this might be a real challenge.