#39 – Antichamber (PC)

I don’t know what I really think about this. It’s a really visually striking as it’s a lot of white rooms with splashes of color. The puzzles range from simple to what in the hell, mostly because not a lot of it makes logical sense. There are plenty of parts that are really awesome with how it plays with perspectives, but a lot of it also feels like “look at this cool stuff I did in Unreal engine”. I also managed to hit some hard limits of the engine as I crashed it three times using one of the later abilities in the game.

But I don’t know. It’s no Braid or Portal, but it’s got a lot of puzzles that got stuck in my brain until I solved them, or shamelessly youtube-d the solution.