#27 – Torchlight 2 (PC)

I finally got around to finishing up Torchlight 2! This is a pretty big victory for me. I’ve never finished a Diablo-like action loot RPG. You don’t have to tell me, I know. I’ve played an awful lot of them (Diablo, Diablo 2, Titan Quest, Dungeon Siege 1, 2, 3,  Torchlight, and others), but this is the first one I’ve finished. Unless we’re counting Borderlands as loot RPGs, which I’m not.

The closest I got before was getting to Hell in Diablo 2, where I was mercilessly destroyed over and over before even getting to Diablo himself so I quit playing it. That’s probably the biggest reason why I never finish these games. They’re loot and run oriented and I hate grinding. Where as many many others would play these games repeatedly for better loot and cooler stuff, I could not care less about loot. The loot is secondary to enjoying the game for me. As soon as it starts feeling grindy, I typically move on.

But Torchlight 2 is pretty fantastic. It’s paced well enough that if you do most of what’s available, there’s no grinding needed to continue on. It’s structured a lot like Diablo 2, where you have a hub area that branches off, and then you move to a different hub after you’ve cleaned out the last one. And then you click on a lot of stuff until it dies.