RE5: Desperate Escape

I feel like I’m on a roll here and didn’t want to lose momentum so I blasted through Desperate Escape too. Desperate Escape is the opposite of Lost in Nightmares. It’s a straight action shooting gallery. It also fills in a spot in the plot that wasn’t really needed. No boss fight, but plenty of Majini to shoot to pieces. There’s one new enemy but it’s another slow bullet sponge. It’s really interesting to see how hard the game and its designers are willing to swing between slow paved tension and frantic action.

RE5: Lost in Nightmares

This doesn’t count because it’s DLC but I want to post about it anyway. So this is a weird thing. You play as Chris and Jill, you’re in a mansion, it looks an awful lot like the mansion from RE1, but it’s not. Even the layout is pretty much the same as the mansion in RE1. There’s one enemy type and a familiar boss fight. It took me less than 48 minutes to complete, but it felt way more Resident Evil than RE5 itself. You’re creeping around in a spooky mansion. There’s plenty of tension. There’s even an “itchy… tasty…” reference. The “story” (there isn’t much of one) fills in one specific blank in the plot of RE5, and that’s about it.