#7 – Resident Evil 5 (X360)

What do I have to say about Resident Evil 5? When I left off last time, I was halfway through the game and couldn’t be bothered to finish it. I recently got the Resident Evil 6 Archives, so I felt compelled to power through this one so I wouldn’t be lost in 6.

Resident Evil 5 feels like it jammed together Resident Evil 4 (totally fucking awesome) and Resident Evil Zero. I’m one of the few people who actually enjoyed Resident Evil Zero, so it would make sense that I would enjoy Resident Evil 5, but it’s not that great. The enemies are somehow stupider than most RE enemies. The friendly AI partner is mostly competent but not great. The biggest offense it commits is poor choice of weaponry. When I give it a rifle and a pistol, it’ll use the pistol until the ammo is depleted before using the much more powerful rifle. This isn’t much a problem fighting normal enemies, but it’s very annoying when you’re fighting the mid-range to boss level enemies. I mean I gave the AI partner the rifle for a reason.

There are also some tonal changes in Resident Evil 5. The game is more action-y, even more so than RE4. You still can’t move and shoot at the same time, but you can sidestep, and there are even enemies with rifles who shoot at you. The story is your basic Resident Evil nonsense; someone has a virus, it turns people into monsters, they want to use it on a lot of people, the end. There’s a “shocking twist” 3/4ths through the game that is absolutely obvious well before you get to it.

But Resident Evil 5 isn’t really a bad game. It’s quirky, for sure, but it’s competent.

3 tentacle snake monsters out of 5