I’m sometimes surprised by how little it takes for me to get back into a game after shelving it. I shelved Bionic Commando (2009) way back when because I got stuck on a boss. Yesterday I put it back in and beat the boss on the first try. I fell asleep last night thinking about the theme from this song. It’s beautiful. It’s easily one of my favorite video game theme songs of all time.

Bionic Commando (2009) – Main Theme (Piano Version)

It’s evocative of 8-bit themes and it’s far better than the game deserves.

Personal Nonsense



This is F.E.A.R. Extraction Point. This one screenshot is pretty indicative of the majority of the game. Blood and buckets. And when it’s not buckets that make appropriately buckety sounds when you walk into them, then it’s cans that make canny sounds, or bodies that flop around because the physics get a little screwy sometimes.

I was playing some Doom on XBLA today. I’m am jammed up against the brick wall that is Thy Flesh Consumed on Ultraviolence. The entirety of Doom on Ultraviolence is not that bad. It’s relatively easy. Thy Flesh Consumed, the fourth episode added after Doom’s initial release, is a mountainous, craggy, solid rock of an episode. It yields to no mortal. Even the very first level is an immense challenge, throwing Barons of Hell at you right from the start. The second level is even more difficult! And I’m trying to clear it on my xbox with a controller.

I love games with creative difficulty names. Like Ultraviolence. And “I am Death Incarnate”. Legendary is good but it’s description is better: “You face opponents who have never known defeat, who laugh in alien tongues at your efforts to survive. This is suicide.”